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PATCH NOTES

Scheduled Maintenance for April 22, 2020

By

Jul 16th, 2020

Hello, imcGAMES here.

We would like to announce the details of the maintenance scheduled for April 22, 2020.  Make sure to check below for the schedule and patch notes.

 


 

MAINTENANCE PERIOD

 

- [SGT] 13:00 to 17:00 (April 22, 2020)

- [EST] 00:00 to 04:00 (April 22, 2020)

 


 

Patch Notes

 

1. CASH SHOP

 

- Lyndon Box now available for purchase! 

 - The Lyndon Box will be available at the in-game Cash Shop from the scheduled maintenance on April 22 to May 6.

 - You can check details about the box and how to purchase it at the corresponding announcement (to be released on our official website soon)!

 

 

2. CONTENT CHANGES / ADDITIONS

 


 

- New Character

 - Tom

 


 

- New Stance
- Surgery / Expire

 


 

- Ferruccio Character Card Box, Sacred Character Card Box, Collection Character Summon Stone

 -  Resistance Heyran

 

- Ferruccio Medal Summon Stone

 - Avenger of Bristia

 

- Costume Summon Stone 

 -  Sariel / Reaper Sariel

   - Prepolly Basic Long Coat Costume

   - Center Part Hair

 

 - Hildegard

   - Prepolly Ma-1 Jacket Costume

   - Brown Pomade Hair

 

 -  Dietrich / Consul Dietrich

   - Prepolly Brio Solar Costume

   - Brio Solar Long Hair

 

- Double-handed Weapons will be rearranged.

  - The [Rapiere] stance using [Rapier]+[Rapier] can now be used with a single [Rapier].

  - [Dominate the sky] Stance: When wearing [Knuckle] as the main weapon, the corresponding [Lightning Bracelet] will be automatically put on as a sub-weapon. (The appearance is applied as Experimental Weapons)

  - The ATK of some stances relating the rearrangement will be adjusted to match the damage they had before the rearrangement.

  - The Gear Preset of the characters that have double-handed weapon changed will be reset and changed to 0 slot.

  - 1 ‘Event Weapon Preset Drill’ will be sent to the cabinet when 1 slot extended, and 3 ‘Event Weapon Preset Drill’ when 2 slots extended.

 

※ Due to the rearrangement in Double-handed Weapons, an event is being prepared for the corresponding characters to exchange their sub-weapons to main weapons.

We ask for your understanding that the event cannot proceed at the same time as the rearrangement.

 

- Some accessory effects and set item stats will be rearranged.

[Zodiac]
Changes
  Before After
[Earring] Penetration +5, Immunity +5, Accuracy +5 No changes
[Necklace] All damage -7% All damage -7%, Max. HP +400
[Belt] Immunity +12 No changes
[Gloves] - Penetration +2, Max. HP +400
[Boots] - Immunity +2, Max. HP +400
[Set Effect] - Set Effect wearing Weapon+Accessory
- ATK +2%,ATK against monsters +2%, Penetration +1, Immunity +1 per set
- Set Effect wearing Weapon/Accessory
- 1 set, 2 sets ATK 1%
- 3 sets ATK 2%
- 4 sets, 5 sets ATK 3%
- ATK against monsters +2%, Penetration +1, Immunity +1 per set
- A.R. +1 when [5 sets]

 

[Evil]
Changes
  Before After
[Earring] Penetration +5, Immunity +5, Accuracy +5 No changes
[Necklace] All damage -7% All damage -7%, Max. HP +400
[Belt] Immunity +12 No changes
[Gloves] - Penetration +2, Max. HP +400
[Boots] - Immunity +2, Max. HP +400
[Set Effect] - Set effect wearing Weapon+Armor & Accessory
- Penetration +2, Immunity +1 per set
- D.R. +1 when [5 sets]
- Set effect wearing Weapon/Armor/ Accessory
- Penetration +2, Immunity +1 per set
- D.R. +1 when [5 sets]

 

[Divine]
Changes
  Before After
[Earring] Penetration +5, Immunity +5, Max. HP +300 No changes
[Necklace] All damage -5%, Max. HP +300 No changes
[Belt] Immunity +10, Max. HP +300 No changes
[Gloves] Max. HP +300 Penetration +2, Max. HP +300
[Boots] Max. HP +300 Immunity +2, Max. HP +300
[Set Effect] - Set Effect wearing Weapon+Accessory
- ATK +1%, Penetration +1, ATK against monsters +1%, Immunity +1 per set
- Set Effect wearing Weapon/Accessory
- ATK +1%, Penetration +2, ATK against monsters +1%, Immunity +1 per set

 

[Strata Devil]
Changes
  Before After
[Earring] Penetration +5, Immunity +5, Accuracy +5 Penetration +5, Immunity +5, Accuracy +5, Max. HP +400
[Necklace] All damage -7% All damage -7%, Max. HP +400
[Belt] Immunity +12 Immunity +12, Max. HP +400
[Gloves] - Penetration +2, Max. HP +400
[Boots] - Immunity +2, Max. HP +400
[Set Effect] - Set effect wearing Weapon+Armor & Accessory
- Penetration +1, Immunity +1, Max. HP +1000 per set
- A.R. +1 D.R. +1 when [5 sets]
- Set effect wearing Weapon/Armor/ Accessory
- Penetration +2, Immunity +1, Max. HP +1000 per set
- A.R. +1 D.R. +1 when [5 sets]

 

[Bristia]
Changes
  Before After
[Earring] Penetration +5, Immunity +5, Accuracy +5 Penetration +5, Immunity +5, Accuracy +5, Max. HP +400, All Stats +5
[Necklace] All damage -5% All damage -5%, Max. HP +400
[Belt] Immunity +10 Immunity +10, Max. HP +400
[Gloves] Penetration +2 Penetration +2, Max. HP +400
[Boots] Immunity +2 Immunity +2, Max. HP +400
[Set Effect] - Set Effect wearing Weapon+Accessory
- ATK +2%, Penetration +1, Immunity +1, Max HP +1000 per set
- Set Effect wearing Weapon/Accessory
- 1 set, 2 sets ATK 1%
- 3 sets ATK 2%
- 4 sets, 5 sets ATK 3%
- Penetration +2, Immunity +1, Max. HP +1500 per set
- A.R. +1 when [5 sets]

 

[Armonia]
Changes
  Before After
[Earring] Penetration +5, Immunity +5, Accuracy +5 Penetration +5, Immunity +5, Accuracy +5, Max. HP +400, All stats +5
[Necklace] All damage -7% All damage -7%, Max. HP +400
[Belt] Immunity +12 Immunity +12, Max. HP +400
[Gloves] - Penetration +2, Max. HP +400
[Boots] - Immunity +2, Max. HP +400
[Set Effect] - Set effect wearing Weapon+Armor & Accessory
- Penetration +2, Max. HP +1000 per set
- Set effect wearing Weapon/Armor/ Accessory
- 1 set, 2 sets ATK 1%
- 3 sets ATK 2%
- 4 sets, 5 sets ATK 3%
- Penetration +2, Immunity +1, Max. HP +2000 per set
- A.R. +1 when [5 sets]

 

[Valeron]
Changes
  Before After
[Earring] Penetration +5, Immunity +5, Accuracy +5, Max. HP +500 Penetration +5, Immunity +5, Accuracy +5, Max. HP +500, All Stats +5
[Necklace] All damage -8%, Max HP +500 No changes
[Belt] Immunity +15, Max. HP +500 No changes
[Gloves] Penetration +2, Max. HP +500 Penetration +3, Max. HP +500
[Boots] Immunity +2, Max. HP +500 Immunity +3, Max. HP +500
[Set Effect] - Set effect wearing Weapon+ Armor & Accessory
- Penetration +2, Immunity +1, Max. HP +2500
- A.R. +1, D.R. +1, All Stats +5 when [6 sets]
- Set effect wearing Weapon/Armor/Accessory
- ATK +3%, Penetration +2, Immunity +1, Max. HP +4000 per set
- A.R. +1, D.R. +1, All Stats +5, All damage -10% when [5 sets]
- Valeron Weapon changes to Max. 7 sets
- Basic set effects are only applied after [6 sets]

 

[Abyss Arma]
Changes
  Before After
[Earring] Penetration +5, Immunity +5, Accuracy +5, Max. HP +1000 Penetration +5, Immunity +5, Accuracy +5, Max. HP +3000, All Stats +5
[Necklace] All damage -8%, Max. HP +1000 All damage -8%, Max. HP +3000
[Belt] Immunity +15, Max. HP +1000 Immunity +15, Max. HP +3000
[Gloves] Penetration +2, Max. HP +1000 Penetration +3, Max. HP +3000
[Boots] Immunity +2, Max. HP +1000 Immunity +3, Max. HP +3000
[Set Effect] - Set Effect wearing Weapon+Accessory
- Max. HP +1000, Penetration +2, Immunity +1 per set
- D.R. +1, All Stats +5 when [3 sets]
- Set Effect wearing Weapon/Accessory
- Max. HP +4000, Penetration +2, Immunity+2
- D.R. +1, All Stats +5 when [2 sets]
- Abyss Arma Weapon changes to Max. 6 sets
- Basic set effects are only applied after [3 sets]

 

[5 Elemental]
Changes
  Before After
Messenger of the Star Earring Penetration +5, Immunity +5 Penetration +5, Immunity +5, All Stats +5
Star Keeper Necklace All damage -10% All damage -10%, Max. HP +5000
Star Guardian Belt DEF 12, Immunity +20, Max. HP +5000 DEF 25, Immunity +20, Max. HP +5000
Star Arbiter Gloves ATK SPD +20%, Penetration +5 ATK SPD +20%, Penetration +5, Max. HP +3000
Star Pioneer Boots MOVE SPD +20%, Immunity +5 MOVE SPD +20%, Immunity +5, Max. HP +3000

 

※ The 5 Elemental and Unique accessories will be additionally adjusted later on.

 

- Stances and Skills will be changed as follows.

※ Stats from Accessories, Medals and Artifacts, other than the original stats of the character, will be stated as ‘extra [Stats]’.

[All Shooting type]
Stance/Skill/Effect Before After
Ignore DEF % - Ignore DEF %= blocking,
ignore 1 evasion value
- Deleted

 

[Batu's Protection]
Stance/Skill/Effect Before After
[Effect] - - Duration: 30 sec
- Shoot Damage -10%
- ‘Ignore enemy DEF by % -50%
- Critical damage -20%
- Applied when wearing [Heavy Armor]
[Stance Applied] - - [Secret of Moonlight]
- [Crusader]
- [Peltast]
- [Equites]
- [Soulbringer]
- [Bloody Feast]
- [Filo]
- [Retribution]
[Application Method] - - Applied when attack skill is hit accurately

 

[Storytelling] - Kano
Stance/Skill/Effect Before After
<Wall of Curan> - Skill damage -20% - D.R. +1
- Reduce damage received (proportional to skill level)
- increase in DEF (proportional to skill level)
- increase in Max. HP(proportional to skill level)
- Damage received by [Melee] range skill attacks -20%

 

[Salvatize] - Mediator Berthe
Stance/Skill/Effect Before After
<Tumor> - Reduce damage received (proportional to skill level)
- Increase in blocking, evasion (proportional to skill level)
- Reduce damage received (proportional to skill level)
- Damage received by [Melee] range skill attacks -20%

 

[Placidez] - Anis
Stance/Skill/Effect Before After
<Merced> - Reduce damage received (proportional to skill level)
- Increase in HP (proportional to skill level)
- Reduce damage received (proportional to skill level)
- Increase in HP (proportional to skill level)
- Damage received by [Shooting] range skill attacks -20%

 

[Imperial Tactics] - Amy/Cadet Amy
Stance/Skill/Effect Before After
<Operation S> - Reduce damage received (skill level/2)
- Increase in all stats
- Reduce damage received (proportional to skill level)
- Increase in all stats
- Damage received by [Shooting] range skill attacks -20%

 

[Hermetisme] - Veronif
Stance/Skill/Effect Before After
<Chemical Protection> - Reduce damage received (proportional to skill level)
- Increase in all stats
- Increase in Immunity (proportional to skill level)
- Reduce damage received (proportional to skill level)
- Increase in all stats
- Increase in Immunity (proportional to skill level)
- Damage received by [Magic] range skill attacks -20%

 

[Innocentio] - Valeria
Stance/Skill/Effect Before After
<Restore> - Restore HP throughout duration - Restore HP throughout duration
- Damage received by [Magic] range skill attacks -50%
<Satisfy> - Restore HP throughout duration - Restore HP throughout duration
- Damage received by [Magic] range skill attacks -30%

 

[Hanging Guard], [Tested Guard] - Claire
Stance/Skill/Effect Before After
Basic stats of stance - 35 Penetration(lv 25 standard)
- 12 Immunity(lv 25 standard)
- 35 Penetration(lv 25 standard)extra
- 20 Immunity(lv 25 standard)
[Broken Armor] - [PC] DEF -10 per level, Additional damage given proportionally to the Max. HP when skill proportional to the buff level is accurately hit
- [Monster] DEF -2 per level, skill ATK proportional to level +30%
- [PC] DEF -25 per level, Additional damage given proportionally to (extra [STR] * 4%) when skill proportional to the buff level is accurately hit
- [Monster] DEF -2 per level, Additional damage given proportionally to (extra [STR] * 5%) when skill proportional to the buff level is accurately hit
<Slaughter> - Ignore 50 enemy defense
- Ignore DEF of [Shield]
- Damage x2 to enemies holding [Shield]
- Ignore 75 enemy defense
- Ignore DEF of [Shield][Arm Shield] [Rosario]
- Damage x2 to enemies holding [Shield][Arm Shield] [Rosario]
<Volition> - Ignore 60 enemy defense
- Ignore DEF of [Shield]
- Damage x2 to enemies holding [Shield]
- Ignore 75 enemy defense
- Ignore DEF of [Shield][Arm Shield] [Rosario]
- Damage x2 to enemies holding [Shield][Arm Shield] [Rosario]
<Ruthless> - Duration : 20 sec
- Ignore 75 enemy defense
- Ignore DEF of [Shield]
- Damage x2 to enemies holding [Shield]
- Duration : 17 sec
- Ignore 100 enemy defense
- Ignore DEF of [Shield][Arm Shield] [Rosario]
- Damage x2 to enemies holding [Shield][Arm Shield] [Rosario]

 

[Secret of Moonlight] - Asoka
Stance/Skill/Effect Before After
[Crescent Curse] - SP decrease
- Increase in normal attack damage to enemies under [Crescent Curse]
- SP decrease
- [PC] ATK -70%, [Monster] ATK -10%
<Double Slice> - [Soft armor] 120% [Light Armor] 110% [Heavy Armor] 100%
- Ignore 30 enemy defense
- Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
- Ignore additional DEF to enemies under [Crescent Curse]
- Additional damage to Blocking type enemies proportionally to the value
- [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 100%
- Ignore 50 enemy defense
- Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
- Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse]
<Piercing Dimension> - [Soft armor] 120% [Light Armor] 110% [Heavy Armor] 100%
- Ignore 30 enemy defense
- Additional damage to Blocking type enemies proportionally to the value
- [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 100%
- Ignore 60 enemy defense
<Moon Decision> - [Soft armor] 100% [Light Armor] 110% [Heavy Armor] 120%
- Ignore 50 enemy defense
- Additional damage to Blocking type enemies proportionally to the value
- [Soft armor] 150% [Light Armor] 125% [Heavy Armor] 110%
- Ignore 60 enemy defense
<Acrobatic Evil Slice> - [Soft armor] 100% [Light Armor] 150% [Heavy Armor] 175%
- Ignore 75 enemy defense
- Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
- Ignore additional DEF to enemies under [Crescent Curse]
- Additional damage to Blocking type enemies proportionally to the value
- [Soft armor] 150% [Light Armor] 150% [Heavy Armor] 125%
- Ignore 75 enemy defense
- Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
- Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse]
<Asura> - [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 180%
- Ignore 60 enemy defense
- Damage x3 to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
- Ignore additional DEF to enemies under [Crescent Curse]
- Additional damage to Blocking type enemies proportionally to the value
- [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 125%
- Ignore 60 enemy defense
- Additional (extra [STR] * 10%) skill damage to enemies under [Crescent Curse] or by 20% chance (30% when lv. 11 or more) without the curse
- Ignore additional (extra [STR] * 2) DEF to enemies under [Crescent Curse]
- Additional damage to Blocking type enemies proportionally to the value

 

[Imperial Guardian] - Lynn/Silver Flash Lynn
Stance/Skill/Effect Before After
[Special Effect :
Immobile]
- Additional DEF ignored to immobile enemies (Fixed value 100) - Additional DEF ignored when movement speed of enemy is lower than the caster (Fixed Value 75 + extra [STR] * 0.6)
<Imfail Smash> - - [Slow] enemy by 60% chance

 

[Inferno Guard] - Patrick
Stance/Skill/Effect Before After
Basic stats of stance - 15 Penetration(lv 25 standard)
- 10 Immunity(lv 25 standard)
- 25 Penetration(lv 25 standard)
- 20 Immunity(lv 25 standard)
<Valer> - Duration : 90 sec - Duration : 45 sec
[Fuego] - Duration: 40 sec
- <Demonio Mano> skill enhanced :
Increase in Knockdown time
- <Estigma> skill enhanced :
skill ATK + 100%
- Duration 15 sec
- <Demonio Mano> skill enhanced :
skill ATK +50%, Cooldown duration reduced
- <Estigma> skill enhanced :
casting of skill deleted, increase in skill ATK (x2 + extra[STR] * 8)
<Cruelmente> - Ignore 1 ~ 150 enemy defense
- Ignore 100 ~ 200 enemy defense when in [Fuego] stance
- Additional damage to Blocking type enemies
- Ignore 1 ~ 150 enemy defense
- Ignore (75 ~ 150 + extra [STR] * 1.5) enemy DEF when in [Fuego] stance
- Additional damage to Blocking type enemies

 

[Grave] - Scavenger Yeganeh
Stance/Skill/Effect Before After
[Death Sentence] - All damage x2 - All damage x2 + (extra [STR] * 60%)
<Voar> - Duration : 10 sec
- [Soft armor] 70% [Light Armor] 125% [Heavy Armor] 170%
- Duration : 7 sec
- [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175%
<Escachar> - Duration : 25 sec (3 times)
- [Soft armor] 70% [Light Armor] 150% [Heavy Armor] 150%
- Duration : 20 sec (3 times)
- [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175%
<Bronze> - [Soft armor] 60% [Light Armor] 130% [Heavy Armor] 210% - [Soft armor] 90% [Light Armor] 130% [Heavy Armor] 210%
<Falecimento> - Duration : 23 sec
- [Soft armor] 70% [Light Armor] 150% [Heavy Armor] 200%
- Duration : 17 sec
- [Soft armor] 80% [Light Armor] 150% [Heavy Armor] 250%

 

[Tronada Cruz] - Claude, Soldier of Reboldoeux, Battle Smith Idge, Fighter, Alejandro, Idge, Coimbra Trooper
Stance/Skill/Effect Before After
[Skill Effect
- Skill ATK increase proportionally to the Max. HP]
- Increase in skill ATK proportionally to the Max. HP (Max. HP applied: 100,000) - Increase in skill ATK proportionally to the Max. HP (Max. HP applied: 200,000)
<Tornado Choque> - Ignore 50 enemy defense
- Skill ATK 1,401%(lv 12 standard)
- Ignore 10 ~30 DEF by 40% chance (100% inder [Destruido])
- Ignore 50 enemy defense
- Skill ATK 2,101%(lv 12 standard)
- Ignore (extra [STR] * 1.25) DEF under [Destruido]
<Tronada> - Ignore 65 enemy defense
- Skill ATK 2,829%(lv 12 standard)
- Ignore additional 10 ~30 DEF by 40% chance (100% under [Destruido])
- Ignore 75 enemy defense
- Skill ATK 3,960%(lv 12 standard)
- Ignore additional (extra [STR] * 1.25) DEF under [Destruido]
<Levantar> - Ignore 50 enemy defense
- Skill ATK 2,061%(lv 12 standard)
- Ignore additional 10 ~30 DEF by 40% chance (100% under [Destruido])
- Ignore 75 enemy defense
- Skill ATK 3,298%(lv 12 standard)
- Ignore additional (extra [STR] * 1.25) DEF under [Destruido]

 

[Rapido Cruise] - Battlefield Claude
Stance/Skill/Effect Before After
[All Skills] - Ignore additional DEF proportional to the Max. HP under Destruido - Ignore additional (extra [STR] * 1.25) DEF under [Destruido]
<Flying Wyvern> - Ignore 45 enemy defense
- Skill ATK 2,292%(lv 12 standard)
- [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 130%
- Ignore 60 enemy defense
- Skill ATK 3,092%(lv 12 standard)
- [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 160%
<Roar of Dragon> - Ignore 70 enemy defense
- Skill ATK 3,894%(lv 12 standard)
- [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 140%
- Ignore 75 enemy defense
- Skill ATK 4,895%(lv 12 standard)
- [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 175%
<Final Advent> - Ignore 50 enemy defense
- Skill ATK 3,402%(lv 12 standard)
- [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 150%
- Ignore 65 enemy defense
- Skill ATK 4,763%(lv 12 standard)
- [Soft armor] 100% [Light Armor] 125% [Heavy Armor] 180%

 

[Vigilar] - Nena
Stance/Skill/Effect Before After
<Bloquear> - Ignore 45 enemy defense
- Additional damage to evasion-type enemies
- Ignore 60 enemy defense
<Torbellino> - Ignore 40 enemy defense
- Skill ATK 1,566%(lv 12 standard)
- [Soft armor] 125% [Light Armor] 100% [Heavy Armor] 100%
- Additional damage to evasion-type enemies
- Ignore 60 enemy defense
- Skill ATK 2,501%(lv 12 standard)
- [Soft armor] 150% [Light Armor] 100% [Heavy Armor] 75%
- Skill ATK increase when more targets are hit accurately
<Presto> - Ignore 60 enemy defense
- Ignore additional 50 DEF, Damage x2 when enemy HP is lower than 50%
- [Soft armor] 100% [Light Armor] 140% [Heavy Armor] 100%
- Additional damage to evasion-type enemies
- Ignore 60 enemy defense
- Damage x2, Additional (extra [STR] * 6%) damage when enemy HP is lower than 50%
- Ignore additional 50 + (extra [STR] * 1.2) DEF when enemy HP is lower than 50%
- [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 75%
<Cruel> - Ignore 60 enemy defense
- Ignore additional 50 DEF, Damage x2 when enemy HP is lower than 50%
- [Soft armor] 100% [Light Armor] 130% [Heavy Armor] 100%
- Additional damage to evasion-type enemies
- Ignore 60 enemy defense
- [Soft armor] 100% [Light Armor] 150% [Heavy Armor] 75%
- Damage x2, additional (extra [STR] * 6%) damage when enemy HP is lower than 50%
- Ignore additional 50 + (extra [STR] * 1.2) DEF when enemy HP is lower than 50%

 

[Quasar] - Judith/Empyrium Judith
Stance/Skill/Effect Before After
[Confession] - [Empyrium Judith] : Damage received by the same armor-type -30%
- [Judith] : Damage given to the same armor-type +50%
- [ Empyrium Judith] : Damage received by the same armor-type -50%
- [Judith] : Damage given to the same armor-type +150%

 

[Violeta Perro] - Nena
Stance/Skill/Effect Before After
[Scent] - AoE skill DMG -30%
- ATK +200 ~ 300% (proportional to level of buff)
- Ignore 20 ~ 65 DEF (proportional to level of buff)
- AoE skill DMG -30%
- ATK +200 ~ 300% +
extra [STR] * 8%
- Ignore 20 ~ 65 DEF (proportional to level of buff)
- Immunity +5 per level
<Delphinium> - Ignore 30 enemy defense - Ignore 50 enemy defense
<Rosemary> - Ignore 60 enemy defense - Ignore 75 enemy defense

 

[Rapiere], [Rapiere of Grim] - Kurt/Edward
Stance/Skill/Effect Before After
[Ropera] - Cooldown : 45 sec
- Duration : 30 sec
- Evade enemy magic attack proportional to skill lv (Max. 90%)
- Attribute RES, Status Ailment RES +30
- DEF +30
- D.R. +1
- ACC +10
- Reduction in all DMG (proportional to skill level)
- Cooldown : 25 sec
- Duration : 30 sec
- Reduction in damage from magic attack proportional to skill lv (Max. 50%)
- Attribute RES, Status Ailment RES +30
- DEF +30
- D.R. +1
- ACC +10
[Magic counterattack] - [Magic counterattack] is applied when evading enemy magic attack - Deleted

 

[Fleuret Glacier] - Karjalainen
Stance/Skill/Effect Before After
Job Skill : <Boost Magic> - Magic ATK +5%
- Cooldown : 60 sec
- Magic ATK +10%
- Cooldown : 30 sec
<Glacier Anguard> - Ice PEN +2 per level - Ice PEN +3 per level
- Immunity +1 per level
[Special Effect : Enhance Freezing] - Increase damage when under [Ice Magic] [Freeze] [Cold Wave] [Frost]

- Increase damage when under [Ice Magic] [Freeze] [Cold Wave] [Frost] + extra [INT] * 10% ATK increase

 

[Vendetta] - Valeria Vendetta
Stance/Skill/Effect Before After
<Special Effect : Physical Counterattack> - - [Counterattack] is applied for 30 seconds when [Evade] physical attack of enemy
<Counter Step> - Cooldown : 15 sec
- Skill ATK 937%(lv 12 standard)
- Ignore 40 enemy defense
- Cooldown : 9 sec
- Skill ATK 1,683%(lv 12 standard)
- Ignore 50 enemy defense
- Increase skill ATK when in <Counterattack> status
<Stab Slash> - Cooldown : 20 sec - Cooldown : 17 sec
- Increase skill ATK when in <Counterattack> status
- Remove <Counterattack>
<Chain of Elimination> - Cooldown : 37 sec - Cooldown : 32 sec

 

[Illusion Garde] - Illusion
Stance/Skill/Effect Before After
All Skills - Additional damage to evasion-type enemies - Deleted
Job Skill <ShowTime> - A.R. +1
- ATK +30%
- 6 PCs around : Penetration +10, Skill damage -10%
- 10 PCs around : Penetration +15, Skill damage -15%
- A.R. +1
- ATK +30%
- 3 PCs around : Penetration +10, Add. basic attack damage +50%
- 5 PCs around : Penetration +15, Add. basic attack damage +100%
- 7 PCs around : Additional DMG +20%, Penetration +15, Add. basic attack damage +150%
- 10 PCs around : Additional ATK +45%, Penetration +15, Add. basic attack damage +200%
- 12 PCs around : Additional A.R. +1, Additional ATK +70%, Penetration +15, Immunity +15, Add. basic attack damage +300%

 

[Lord of Death] - Kurt
Stance/Skill/Effect Before After
[Bloodthirst] - A.R. +1
- D.R. +1
- ATK per level +2%
- Penetration per level +1
- Critical damage +5%
- Evade enemy magic attacks by 75% chance
- Reduce in all damage received (proportional to level)
- A.R. +1
- D.R. +1
- ATK per level +3%
- Penetration per level +2
- Critical damage +5%
- Magic damage received -50%
- Casting time -50%

 

[Bloody Feast] - Ramir, Sharif, Adelina, Battle Cook Panfilo, Tiburon, Panfilo, Pirate Adelina
Stance/Skill/Effect Before After
Basic stats of stance - Immunity 10 (lv. 25 standard) - Immunity 20 (lv. 25 standard)
[Special Effect : Heavy attack] - [Heavy attack] applied every 3 regular attack - [Heavy attack] deleted
[Special Effect : Bloody Fiesta] - ATK of <Phantastorm> increase proportionally to the level of [Bloody Fiesta](+10% per level) - Increase ATK of [Bloody Fiesta] proportionally to the level of [Bloody Fiesta](+20% per level)
- Ignore additional ([Bloody Fiesta] level * 5 + [AGI]) DEF proportionally to [Bloody Fiesta] level
All skills - Additional damage to evasion-type enemies - Deleted

 

[Sabre Tooth] - Rascel
Stance/Skill/Effect Before After
Debuff : [Decay] - Duration : 10 sec - Duration : 15 sec
[Special Effect: Heavy attack] - [Heavy attack] applied every 3 regular attack - [Heavy Attack] deleted
Basic stats of stance - Immunity 10 (lv. 25 standard) - Immunity 20 (lv. 25 standard)
[Special Effect : Decay] - 20% additional damage proportional to skill level when skill is accurately hit to enemies under [Decay] - (15%(proportional to level) + [AGI] * 5%) to enemies under [Decay] when skill is hit accurately
- Ignore additional (5(proportional to level) + extra [AGI] * 2) DEF to enemies under [Decay] when skill is hit accurately
<Venom Blade> - [Decay] enemy by chance in every attack - Chance of applying [Decay] to enemy in every attack + 20%(compared to the chance before)
<Tearer> - Duration : 25 sec - Duration : 20 sec

 

[Wrath Guard] - Vanessa
Stance/Skill/Effect Before After
[Special Effect: Heavy attack] - [Heavy attack] applied every 3 regular attack - [Heavy Attack] deleted
All skills - Additional damage to evasion-type enemies - Deleted
[Special effect : Slayer] - Skill ATK +10% proportionally to the [Slayer] level when skill is hit accurately
- Ignore additional 5 DEF proportionally to the [Slayer] level when skill is hit accurately
- (Skill ATK 15 + extra [AGI] * 5%) proportionally to the [Slayer] level when skill is hit accurately
- Ignore (5 additional DEF + extra [AGI] * 0.8) proportionally to the [Slayer] level when skill is hit accurately
<Razantz> - Ignore 35 enemy defense - Ignore 50 enemy defense
<Hetzen> - Ignore 40 enemy defense - Ignore 50 enemy defense
<Shaula> - Ignore 50 enemy defense - Ignore 60 enemy defense
<Shaman> - Ignore 50 enemy defense - Ignore 60 enemy defense
<Klage> - Ignore 50 enemy defense - Ignore 75 enemy defense

 

[Rosa Secreta] - Leona/Codename L
Stance/Skill/Effect Before After
[Special Effect: Heavy attack] - [Heavy attack] applied every 3 regular attack - [Heavy Attack] deleted
All skills - Additional damage to evasion-type enemies - Deleted
[Consolidacion] - [Armas] : DEF -10, Attribute RES -10
- [Armadra] : ATK -20%
- [Armas] : Penalty deleted
- [Armadra] : Penalty deleted
[Karlmese] - Cooldown : 60 sec
- Critical damage per level +5%
- Magic damage received per level +1%
- Increase in A.R., [Immune to Status Ailments] when lv.12 or more
- Cooldown : 45 sec
- Critical damage per level +5%
- Increase in A.R., [Immune to Status Ailments] when lv.12 or more
<Ilardo Paharo> - Ignore 50 DEF
- Ignore additional 50 DEF by a certain chance
- Ignore 50 DEF
- Ignore additional 50 damage + extra [AGI] * 1 by a certain chance
<Corriente Estella> - Ignore 75 DEF
- Ignore additional 50 DEF by a certain chance
- Ignore 75 DEF
- Ignore additional 50 damage + extra [AGI] * 1 by a certain chance

 

[Cutlass] - Adriana/Cadet Adriana
Stance/Skill/Effect Before After
Basic stats of stance - 20 Penetration(lv 25 standard)
- 15 Immunity(lv 25 standard)
- 25 Penetration(lv 25 standard)
- 20 Immunity(lv 25 standard)
[Special Effect: Heavy attack] - [Heavy attack] applied every 3 regular attack - [Heavy Attack] deleted
All skills - Additional damage to evasion-type enemies - Deleted
[Get Set] - Skill ATK +200% by Critical Chance - skill ATK 200% + extra [AGI] * 5% proportional to critical value
<Crescent Firing> - [Soft armor] 100% [Light Armor] 110% [Heavy Armor] 100% - [Soft armor] 125% [Light Armor] 150% [Heavy Armor] 75%
<Dance with Cutlass> - Ignore 60 enemy defense
- [Soft armor] 150% [Light Armor] 110% [Heavy Armor] 100%
- Ignore 75 enemy defense
- [Soft armor] 175% [Light Armor] 125% [Heavy Armor] 50%

 

[Corsair] - Adelina/Pirate Adelina
Stance/Skill/Effect Before After
[Special Effect: Heavy attack] - [Heavy attack] applied every 3 regular attack - [Heavy Attack] deleted
All skills - Additional damage to evasion-type enemies - Deleted
[Special Effect : Shipboard Battle] - Skill damage x 2 in stage 3
- Ignore additional DEF in stage 3 proportional to [AGI]
- Increase in (100 + extra [AGI] * 20%) skill ATK when skill is accurately hit in stage 3
- Ignore additional (extra [AGI] * 2.5) DEF

 

[Carrier] - Adriana/Cadet Adriana
Stance/Skill/Effect Before After
[Special Effect: Heavy attack] - [Heavy attack] applied every 3 regular attack - [Heavy Attack] deleted
All skills - Additional damage to blocking-type enemies - Deleted
[Special Effect : Shipboard Battle] - Skill damage x 2 in stage 3
- Ignore additional DEF in stage 3 proportional to [AGI]
- Increase in (100 + extra [AGI] * 20%) skill ATK when skill is accurately hit in stage 3
- Ignore additional (extra [AGI] * 2.5) DEF

 

[Belief] - Kael/White Wolf
Stance/Skill/Effect Before After
[Special Effect: Heavy attack] - [Heavy attack] applied every 3 regular attack - [Heavy Attack] deleted
All skills - Additional damage to blocking or evasion type enemies - Deleted
[Shipide] - [Red Shipide] : increase in skill ATK by [Blocking] * 8% - [Red Shipide] : increase in skill ATK by [Blocking] * 10%
[Lataein] - Ignore [AGI] * 1 enemy immunity - Ignore extra [AGI] * 2 enemy immunity

 

[Cannon Shooter] - Cannon Shooter Claire/Cutie Claire
Stance/Skill/Effect Before After
<Flare Shot> - Cooldown : 10 sec
- Ignore 30 defense
- Cooldown : 9 sec
- Ignore 60 defense
[Still a Novice?] - - Casting Time per level -2%
<Cannon Ball Charging> - Cooldown : 17 sec
- Ignore 30 defense
- Cooldown : 15 sec
- Ignore 60 defense
<Cannon Shell Falling> - Cooldown : 45 sec
- Ignore 40 defense
- Cooldown : 30 sec
- Ignore 100 defense

 

[Whisper] - Hermes
Stance/Skill/Effect Before After
[Reload Bullet] - Number of Bullet charged : 15 - Number of Bullet charged : 20
<Rikenas> - Max. Range : 12m - Max. Range : 17m
<Poll Place> - Max. Range : 12m - Max. Range :14m
<Heavy Pressure> - Max. Range : 15m - Max. Range : 16m

 

[Cerny] - Joshua/Queen Cerny Joshua
Stance/Skill/Effect Before After
<Fel Lavassault> - Cooldown : 35 sec - Cooldown : 30 sec
<Fel Aurel Tempesta> - Cooldown : 45 sec - Cooldown : 40 sec
<Fel Aurel Tornado> - Cooldown : 40 sec - Cooldown : 35 sec

 

[Drawing] - Elizabeth
Stance/Skill/Effect Before After
[Easy?] - Removed when character is unable to move - Maintained when character is unable to move
[Special Effect : Interfere] - Ignore 10 RES when enemy is under [Stun] [Slow] [Confusion] - Ignore (extra [INT] * 0.5) RES when enemy is under [Stun] [Slow] [Confusion]
All skills - [Soft armor] 100% [Light Armor] 100% [Heavy Armor] 100% - [Soft armor] 50% [Light Armor] 125% [Heavy Armor] 150%

 

[Electrica Villar] - Keith
Stance/Skill/Effect Before After
Basic stats of stance - 10 Immunity(lv 25 standard) - 15 Immunity(lv 25 standard)
<Revolucion> - [Soft armor] 60% [Light Armor] 120% [Heavy Armor] 140% - [Soft armor] 50% [Light Armor] 150% [Heavy Armor] 150%
<Buen Tiro> - [Soft armor] 140% [Light Armor] 75% [Heavy Armor] 75% - [Soft armor] 50% [Light Armor] 125% [Heavy Armor] 125%
<Reflecion> - [Soft armor] 70% [Light Armor] 130% [Heavy Armor] 130% - [Soft armor] 50% [Light Armor] 135% [Heavy Armor] 135%
<Electrico> - Cooldown : 27 sec
- Skill ATK 490%(lv 12 standard)
- Air attacks available
- [Special Effect : Magic Concentration]
- [Soft armor] 20% [Light Armor] 35% [Heavy Armor] 35%
- Cooldown : 20 sec
- Skill ATK 733%(lv 12 standard)
- Air attacks unavailable
- [Special Effect : Magic Concentration] deleted
- [Special Effect : Magnetic Field] added
- [Magnetic Field] : 2 seconds duration
[PC] DEF +100, Attribute RES except Lightning RES -50, D.R. -1
[Monster] DEF +50,
Attribute RES except Lightning RES -10, D.R. -1
- [Soft armor] 10% [Light Armor] 20% [Heavy Armor] 20%
<Las Luces> - [Soft armor] 130% [Light Armor] 60% [Heavy Armor] 150% - [Soft armor] 50% [Light Armor] 110% [Heavy Armor] 150%

 

[Void] - Navas
Stance/Skill/Effect Before After
<Devil Essence> - Casting Time per level -1% - Casting Time per level -2%
[Soul Stealer] - ATK -20%
- Decrease in damage inflicted on [Navas]
- ATK -30%, Penetration -20
- Decrease in damage inflicted on [Navas] is deleted
<Void Skewer> - Cooldown : 12 sec - Cooldown : 10 sec
<Void Baqum> - Cooldown : 19 sec - Cooldown : 15 sec
<Void Fonata> - Cooldown : 30 sec
- Max. 5 targets
- Cooldown : 27 sec
- Single target
<Void Spear> - Cooldown : 60 sec - Cooldown : 42 sec

 

[Therapy] - Elisa/Cadet Elisa
Stance/Skill/Effect Before After
[Special Effect :
Grace of the Nurse Officer]
- - Duration : 10 sec
- Recover 1% of Max. HP/SP per second
- Applied when [Depoison] [Demental] is used

 

- Dungeon ‘Sacred Sedecram’ is renewed.
  - Battlefield is changed.
  - Monster ‘Sacred Vespanola Soldier’ with identical level will be created in all areas. 
  - Quest ‘Sacred Vespanola Soldier Hunt ’ can be received from the NPC ‘Sacred Sedecram Memorial’.
  - ‘Training Card B’ will be given as reward for defeating 1,000 ‘Sacred Vespanola’ monsters.
  - ‘Sacred Red Elemental/Acorchado/Ghoul Spirit/Myconid/Bacchanalia Hunting’ quests will be deleted.
  - 5 ‘Training Card B’ will be given to the Families who were proceeding the quests above per quest via cabinet. 


- 2 items are added to the NPC ‘Item Dealer, Jessica’.
  - ‘Enhanced Health-Generator’ 
  - Price : 43,200 Vis
  - Effect : Recover 16,000 HP at use
  - ‘Soul-Generator’
  - Price : 21,600 Vis
  - Effect : Recover 1,800 SP at use

 

 


 

3. EVENT

 

- Event Episode of Tom will begin.
 - The event will be held between the scheduled maintenance on April 22 and the scheduled maintenance on May 6 (2 weeks).
 - NPC ‘Tom’ will spawn when you enter the Redolboeux region.
 - A quest mail will be sent upon entering the village region, and the quest can be proceeded by talking to NPC ‘Tom' at Reboldoeux Civic Center.
 - The progress method will differ based on the number of quest proceeded.

Number of Quest Proceeded
Content
1 ~ 6 Obtain quest item by clearing Rank Missions
7 ~ 12 Obtain quest item by defeating Field Monsters

 

- When Rank mission is cleared, item ‘Monster By-product’ will be given depending on the mission rank entered. 

Mission Rank
Number of Item
1 2
2 4
3 5
4 6
5 7
6 8
7 9

 

- The chance of obtaining the item ‘Wood of high hardness’ increases proportionally to the monster level.

 

- The following rewards can be obtained after talking to ‘Tom’ after completing quest.

Number of Quest Completed
Reward
Basic Reward  Pet Food x5~10
 Event Principal Ampule x5
 Event Steroid Potion x2
3  Event Additional Reward Coupon x10
 Rose Wing (7 Days) Gift Box x1
 Event Enhanced Enchant Stabilizer x20
 Event Total Status Ampule x20
 Event Barrack Slot License x7 
6  Event Warp FreePass (7 Days) x1, 
 Event Melee Enhance Ampule (1MCC) x10
 Event Shooting Enhance Ampule (1MCC) x10
 Event Magic Enhance Ampule (1MCC) x10
 Event Strata Devil Evil Weapon Summon Stone x2
9  Event Socket Processing Stabilizer x10
 Event Enchant Stabilizer (5 minutes) x1
 Event 36 Grade Weapon Box x2
12  Event 37 Grade Weapon Box x2
 Event Enhanced Steroid Liquor x5
 Event Principal Liquor x5
 Collection Igorni Character Card Box x1
 Event Enhanced Enchant Stabilizer x30

 

- This quest can be proceeded once daily, and can be proceeded twice if the quest was received but not cleared the day before. (Can be proceeded twice maximum daily.)

- Items ‘Monster By-product’, ‘Wood of high hardness’ will be deleted after the event period.

 

- Below are the information on the 'Dagger' 'Tom' uses:

a. Ingredients required for manufacturing weapon is reduced by 50%

  -  It will be held between the scheduled maintenance on April 22 and the scheduled maintenance on May 6. 

  - Applied weapon grades

   - 34 grade : Divine

   - 35 grade : Elite Constellation, Strata Devil

   - 36 grade : Elite Bristia, Armonia

   - 37 grade : Valeron

   - 38 grade : 5 Elemental, Abyss Arma

 

b. Drop rate increases in Rank Missions

   - 35 grade : Rank4, Rank5 (Elite Constellation, Strata Devil)

   - 36 grade : Rank5 (Elite Bristia), Rank6 (Elite Bristia, Armonia)

   - 37 grade : Rank7 (Valeron)

   - 38 grade : Rank7+ (5 Elemental, Abyss Arma)

 

 

 

4. BUG FIXES

 

- Fixed the issue that additional damage did not apply when 'Zaved' uses <Toxic Ivy> even when the enemy is under [Toxic], [Poison], [Venom], [Decay], [Paralytic Toxin] or [Bleeding Toxin].

- Fixed the issue that skill damage of <Fox Faultrier> of ‘Miha’ did not apply normally.

- Fixed the issue that skill damage of <Bloody Overdrive Alpha>, <Proof Shot> of 'Sergeant Barrol' did not apply normally.

- Market category of 'Enchant Scroll - Abyss Arma Large Caliber Rifle' will now be applied correctly.

- Fixed the issue that certain poses are awkward after wearing 'Sergeant Barrol Summer Hair'.

- Fixed the issue that penetration +10 stat of item 'Charlotte's Brilliance' is only applied to the fire property penetration.

- Penetration of 'Event Charlotte's Loyalty' will now be applied according to the tooltip.

- Penetration value increased will be added to the tooltip of 'Abyss Arma Large Caliber Rifle' and 'Event Abyss Arma Large Caliber Rifle'.

- [Pierced Wound], [Abyss Stigma] and [Stigma] will now be overlapped.

- Fixed the issue that 'Cruise' is written as the 'character with stance' in the tooltip of 'Swift Move Ring' and 'Upgraded Swift Move Ring'.

- Fixed the issue that '75% Chance of inflicting [Control] on enemy' was not written in the tooltip of <Naraka Type 4, Stream>.

-  Fixed the issue that job skill were shown as level 1 when resetting skill point from the NPC 'Master, Guardian'.

-  Condition to use the items 'Warp Scroll - Ancient Skeleton Nest 1F', 'Warp Scroll - Hidden Ancient Skeleton Nest' and 'Warp Scroll - Bahamar, Cave 1F' is added.

- Footsteps of 'Archbishop', 'Freya', 'Resistance Caisse' and 'Tom' will now be heard when moving.

- Fixed the issue that activity recovery notification shows up during the daily quest of Armonia [Worker of Painter] without the quest item.

- Fixed the issue that certain poses of ‘Chung Ha’ looks awkward.

 

 

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Nyx Cool This comment has been deleted.

Charlie Chaps Thumbs up for taking care of the older characters. The improvement with skill damages and cooldowns would really help a lot. April 22 at 12:40PM

Cloud Strife Very interesting patch, good job IMC. April 22 at 1:10PM