2025 Spring Combat Balance Adjustments
By
May 20th, 2025
2025 Spring Combat Balance Adjustments
1. The [Stance], <Skill>, and [Buff] effects of the characters below will be adjusted as follows.
[Lu] |
||
Stance/Skill/Buff | Before | After |
[Karima]
|
Additional PEN : +2 per 10 [STR] increased | Additional PEN : +4 per 10 [STR] increased |
Additional Skill DMG against monster : +5% per 1 [STR] increased |
Additional Skill DMG against monster : +3% per 1 [STR] increased |
|
<Maketau>
|
- | BLK +10 |
- | ATK +(Skill level *2)% | |
- | Melee DMG received -15% | |
- | Additionally ignore enemy DEF in proportion to current Satiety during [Maketau] (Ignore 1 per 2 Satiety) |
|
- | Additional Skill DMG in proportion to current Satiety during [Maketau] (up to x3) | |
<Utanila>
|
Skill Recharge Duration 30 seconds | Skill Recharge Duration 26 seconds |
DMG to flying monsters x1.25 | DMG to flying monsters x3 | |
<Patapa> | Skill Cooldown 42 seconds | Skill Cooldown 36 seconds |
<Quan>
|
Skill ATK 2,762%(at Lv10) | Skill ATK 2,840% (at Lv10) |
Up to 3 adjacent enemies | 1 adjacent enemy |
[Guardian Lu] |
||
Stance/Skill/Buff | Before | After |
<Quatanaro>
|
Team Buff | Change to a Buff that only applies to you |
ATK +10% (x2 for Guardian Lu) |
ATK +30% | |
ATK against monster +10% (x2 for Guardian Lu) |
ATK against monster +60% | |
A.R. +1 | A.R. +1, D.R. +1 | |
Skill ATK to monsters x1.5 during [Quatanaro] | Skill ATK to monsters x2 during [Quatanaro] (x3 for <Quan>) | |
Additionally ignore enemy PC’s DEF % by caster’s [STR]*0.15% during [Quatanaro] | Additionally ignore enemy DEF by caster’s [STR]*0.15% during [Quatanaro] | |
<Utanila>
|
Skill Recharge Duration 30 seconds | Skill Recharge Duration 26 seconds |
DMG to flying monsters x1.25 | DMG to flying monsters x3 | |
<Patapa> | Skill Cooldown 42 seconds | Skill Cooldown 36 seconds |
<Quan>
|
Skill ATK 2,762% (at Lv10) | Skill ATK 2,840% (at Lv10) |
Up to 3 adjacent enemies | 1 adjacent enemy |
[Erica] |
||
Stance/Skill/Buff | Before | After |
[Convert Strike]
|
Max Lv 10 | Max Lv 3 |
Evade shooting attack (Basic/Skill) | Deleted | |
Buff Duration 30 seconds / 30 seconds / 60 seconds | Unify Buff Duration to 60 seconds | |
Buff level when evading enemy PC attacks +1 | Buff level when hit by enemy's skill attack +1 | |
[Lv 1~3] ATK to PC +3%, EVA +5 |
[Lv 1] ATK to PC +3%, EVA +5 |
|
[Lv 4~6] ATK to PC +5%, EVA +10, MOVE SPD Limit +1.00, MOVE SPD +10% |
[Lv 2] ATK to PC +5%, EVA +10, MOVE SPD Limit +0.50, MOVE SPD +5% |
|
[Lv 7~10] ATK to PC +7%, EVA +15, MOVE SPD Limit +2.00, MOVE SPD +20%, Magic DMG received -5%, Melee DMG received +5% |
[Lv 3] ATK to PC +7%, EVA +15, MOVE SPD Limit +1.00, MOVE SPD +10%, Magic DMG received -5%, Melee DMG received +5% |
|
[Energetic Surge]
|
evade shooting attack | Deleted |
Duration 240 seconds | Duration 180 seconds | |
<Ultimate Laser>, <Luminous Strike> Skill enhanced |
<Ultimate Laser>, <Luminous Strike>, <Radiant Execution> Skill enhanced |
|
[Restrain Mana]
|
Max Lv 3 | Level deleted |
Stat Increases in proportion to the level | ATK SPD -15%, MOVE SPD -45%, ATK -10% |
|
<Ultimate Laser> | Skill ATK x1.5, Skill DMG to PC x3 during [Energetic Surge] | Unify Skill DMG to x2 during [Energetic Surge] |
<Radiant Execution>
|
Up to x3 Skill DMG when less targets are hit | Deleted |
- | Unify Skill DMG to x2 during [Energetic Surge] | |
Skill DMG up to x1.6 in proportion to [Restrain Mana] level | Skill DMG x2 to enemy under [Restrain Mana] (effect halves to PC) |
|
Max Range 18m | Max Range 12m | |
<Arcane Blast> | - | Skill DMG x2 to enemy under [Restrain Mana] (effect halves to PC) |
<Luminous Strike>
|
Melee Attack Skill | Magic Attack Skill |
Ignore enemy DEF by 100 | Deleted | |
Ignore BLK | Deleted | |
Ignore enemy shield DEF by 1/2 | Deleted | |
Ignore enemy DEF during [Energetic Surge], Become invincible while casting |
Skill ATK x3 during [Energetic Surge] | |
Skill DMG up to x2.5 in proportion to [Restrain Mana] level | Skill DMG x2 to enemy under [Restrain Mana] (effect halves to PC) |
|
Skill Cooldown 27 seconds | Skill Cooldown 30 seconds | |
Soft Armor 80% Light Armor 150% Heavy Armor 200% | Soft Armor 80% Light Armor 130% Heavy Armor 150% |
Chief Alchemist Veronif [Elemental Alchemist] |
||
Stance/Skill/Buff | Before | After |
<Imperial Alchemist>
|
Apply [Imperial Alchemist] to yourself | Changed to team Buff |
A.R. +1 | A.R. +1 (Unchanged → Apply as Team Buff) |
|
ATK +20% | Magic ATK +20% | |
Casting Time -20% | Casting Time -10% | |
Attribute PEN +10 | Attribute PEN +10 (Unchanged) | |
- | Additional Attribute ATK +100 | |
- | ATK against monster +20% | |
- | [Chief Alchemist Veronif] extra [INT] +10 |
|
- | [Elemental Alchemist] Stance Skill DMG enhanced |
|
<Slow Down Field> | Cooldown 30 seconds | Cooldown 21 seconds |
<Blaze Field> | Cooldown 40 seconds | Cooldown 25 seconds |
<Ice Field> | Cooldown 50 seconds | Cooldown 28 seconds |
<Epidemic Field> | Cooldown 65 seconds | Cooldown 32 seconds |
<Imperial Protection>
|
Up to 24 allies | Changed to team Buff |
Cooldown 240 seconds | Cooldown 60 seconds | |
Duration 360 seconds | Duration 180 seconds | |
D.R. +1 | Unchanged | |
All Stats +5 | All Stats +8 | |
All DMG received - (Skill level) | Deleted | |
- | IMM +Skill level | |
AoE Magic DMG received - (Skill level * 2) |
AoE Magic DMG received - (Skill level * 3) |
|
Can not stack with [Saint's Blessing], [Miracle], [Encourage], and [Blessing Armor] Buff |
Can be stacked |
Chief Alchemist Veronif [Imperial Hermetisme] |
||
Stance/Skill/Buff | Before | After |
<Crear>
|
Summon up to 1 Homunculus | Summon up to 3 Homunculus |
- | Increases caster's total [INT] proportional summon bonuses | |
Cooldown 40 seconds | Changes to charged skill / Up to 2 times / Charges once every 30 seconds |
|
<Roarer Lightning>
|
Cooldown 35 seconds | Cooldown 17 seconds |
- | Skill DMG increases in proportion to the number of Homunculus summoned (up to x3) |
|
[Electric Shock Damage] | Duration 15 seconds | Duration 30 seconds |
<Quick Freezing>
|
30% chance of inflicting [Freezing Damage] to the enemy on hit | 60% chance of inflicting [Freezing Damage] to the enemy on hit |
Cooldown 35 seconds | Cooldown 17 seconds | |
- | Skill DMG increases in proportion to the number of Homunculus summoned (up to x3) |
|
[Freezing Damage]
|
- | Debuff removed when knockedown |
Duration 15 seconds | Duration 30 seconds | |
<Pass Fire>
|
Cooldown 35 seconds | Cooldown 17 seconds |
- | Skill DMG increases in proportion to the number of Homunculus summoned (up to x3) |
|
[Burn Damage] | Duration 15 seconds | Duration 30 seconds |
<Blasting>
|
Cooldown 80 seconds | Cooldown 60 seconds |
- | If the attribute of an enemy in [Attribute Damage] state matches the Homunculus' attribute, Homunculus' Skill DMG x2 | |
- | Upon self-destruction, 100% chance to inflict [Attribute Damage] on enemies hit according to the Homunculus' attribute |
[Carmen] |
||
Stance/Skill/Buff | Before | After |
[Habanera] | - | Stance CRT +10 |
<Aria>
|
- | Casting Time -(Skill level)% |
Duration (Skill level) * 1500 | Duration (Skill level) * 5000 | |
<Aturado> | Within Max Range 10M / 2.5M Radius/ 3 targets nearby the designated enemy (Target selected) |
Within Max Range 10M / 2.5M Radius / Up to 3 targets (Area selected) |
<Air De La Fleur> | Up to x2 Skill DMG when less targets are hit to monster | Up to x3 Skill DMG when less targets are hit to monster |
<Seguidilla> | Cooldown 20 seconds | Cooldown 18 seconds |
<Votre Toast>
|
[Aria] Skill DMG against monster x2 |
[Aria] Skill DMG against monster x3 |
Up to x3 Skill DMG when less targets are hit to monster | Skill DMG against monster up to x2 when farther away from the target | |
Cooldown 18 seconds | Cooldown 20 seconds |
[Ziz] |
||
Stance/Skill/Buff | Before | After |
<Electric Charge>
|
Cooldown 30 seconds | Cooldown 23 seconds |
ATK +30% | ATK +20% | |
- | Additionally increases ATK in reverse proportion to ACC | |
[Celestial Swift]
|
Max Lv 10 | Level deleted |
MOVE SPD +10% | Deleted | |
[Ziz] | ||
- | Max SP +1,500 | |
<Lighting Blitz>
|
Max Range 11m | Max Range 12m |
[From Skill level 1] 10 MOVE SPD +(Skill level) |
[From Skill level 1] MOVE SPD +(Skill level) |
|
[Ziz] | ||
[From Skill level 11] ATK against monster +30% |
[From Skill level 11] ATK against monster +(Skill level*3)% |
|
[From Skill level 11] ACC +5 |
[From Skill level 11] ACC +(skill level/2) |
|
<Air Lightining Breath> | [Celestial Swift] level +10 and Skill DMG against monster x3 during [Electric Charge] |
[Celestial Swift] applied and Skill DMG against monster x4 during [Electric Charge] |
[Silaen] |
||
Stance/Skill/Buff | Before | After |
<Electric Charge>
|
Cooldown 30 seconds | Cooldown 23 seconds |
ATK +30% | ATK +20% | |
- | Additionally increases ATK in reverse proportion to ACC | |
[Celestial Swift]
|
Max Lv 10 | Level deleted |
[Silaen] | ||
[Skill level 9 or below] (Duration 15 seconds) [Skill level 10 or above] (Duration 75 seconds) |
(Deleting a level causes to) Unify Duration to 90 seconds |
|
[Skill level 9 or below] (MOVE SPD +10%) [Skill level 10 or above] (MOVE SPD +20%) |
Deleted | |
[Skill level 9 or below] (Casting SPD -5%) [Skill level 10 or above] (Casting SPD +10%) |
Deleted | |
[Skill level 10 or above] (MOVE SPD Limit +2.00) |
Deleted | |
- | DEF +15 | |
- | IMM +15 | |
- | Melee DMG received -15% | |
<Lighting Blitz>
|
Max Range 11m | Max Range 12m |
[From Skill level 1] 10 MOVE SPD +(Skill level)% |
[From Skill level 1] MOVE SPD +(Skill level)% |
|
[Silaen] | ||
[From Skill level 11] A.R. +1 |
Deleted | |
- | [From Skill level 11] D.R. +1 |
|
[Skill level 10 or below] (Casting Time - skill level) [Skill level 11 or above] (Casting Time -10%) |
[From Skill level 1] Casting Time - (Skill level *2)% |
|
[Skill level 10 or below] (MOVE SPD +skill level%) [Skill level 11 or above] (MOVE SPD +10%) |
[From Skill level 1] MOVE SPD +(Skill level *2)% |
|
- | [From Skill level 1] MOVE SPD Limit +(Skill level *0.2)% |
|
[Skill level 10 or below] (ACC - skill level) [Skill level 11 or above] (ACC - 10) |
[From Skill level 1] ACC - (Skill level *2) |
|
<Lightning Explosion> | Increases [Celestial Swift] level by the number of enemies hit | [Celestial Swift] added when enemy PC is hit |
<Lightning Burst> | Increases [Celestial Swift] level by the number of enemies hit | [Celestial Swift] added when enemy PC is hit |
<Air Lightning Breath> | [Celestial Swift] level +10 and Skill DMG against monster x3 during [Electric Charge] |
[Celestial Swift] applied and Skill DMG against monster x4 during [Electric Charge] |
<Electronic Earthquake>
|
Increases [Celestial Swift] level by the number of enemies hit | [Celestial Swift] added when enemy PC is hit |
Up to x2.5 Skill DMG when more targets are hit to enemy PC | Up to x2 Skill DMG when more targets are hit to enemy PC | |
Up to 15 targets hit | Up to 20 targets hit | |
Skill DMG to enemy PC x2 at [Celestial Swift] Lv10 | Skill DMG to enemy PC x2 at [Celestial Swift] Lv10 |
2. The Buff Skill for the characters 'Hermes', 'Moon', 'Caisse', 'Resistance Caisse', 'JD', and 'Resistance JD' will change to the following:
Stance/Skill/Buff | Before | After |
[Reload Bullet]
Hermes |
Cooldown 15 seconds |
Cooldown 15 seconds
Duration : 60 seconds [Magazine] Lv. +20 when using [Reload Bullet] (Max Lv. 35) A.R. +1 ATK +20% ATK against monster +20% ‘[Magazine] level decreases upon skill use’ deleted from the tooltip Remove the bonus effect when Hermes includes Scarlet and Ciel |
Duration 60 seconds | ||
[Magazine] Lv. +20 when using [Reload Bullet] (Max Lv. 35) | ||
A.R. +1 | ||
ATK +10% | ||
ATK against monster +10% | ||
Using skill reduces [Magazine] level | ||
- When Scarlet is in the team: PEN +10 - When Ciel is in the team: Casting Time -15% - When Scarlet and Ciel is in the team: A.R. +1 |
||
[Reload Bullet]
Moon |
Cooldown 25 seconds | |
Duration 60 seconds | ||
[Magazine] Lv. +25 when using [Reload Bullet] (Max Lv. 35) | ||
A.R. +1 | ||
ATK +10% | ||
ATK against monster +10% | ||
Using skill reduces [Magazine] level |
Stance/Skill/Buff | Before | After |
[Overheating]
Caisse |
Up to Lv140 > [Cooling Gun] when exceeded |
Up to Lv100> [Cooling] when exceeded
Duration 60 seconds ATK against monster +100% DEF ignored 15 +(buff level/10)*2% (up to 35%) PEN 15 +(buff level/10) (up to +25) Basic Attack DMG x2 at Lv51 or above [Overheating] Buff increase on Basic Attack is not applied to Ellie&Ellie Craig |
No Duration | ||
Ignore DEF by 1% per 3 levels / Basic Attack DMG +1% per level |
||
Level +1 on Basic Attack | ||
[Full Thrust]
Resistance Caisse |
Up to Lv138 > [Cooling Gun] when exceeded [Energy Charging] | |
No Duration | ||
Ignore DEF by 1% per 4 levels | ||
Level +1 on Basic Attack |
Stance/Skill/Buff | Before | After |
[Cooling Gun]
Caisse |
Duration 20 seconds |
Duration 8 seconds
DEF ignored +10% MOVE SPD +20% MOVE SPD Limit +2.00 [Overheating] level does not increase during the buff |
Ignore enemy DEF by 20% | ||
[Energy Charging]
Resistance Caisse |
Duration 30 seconds | |
Ignore enemy DEF by 12% |
Stance/Skill/Buff | Before | After |
[Weapon Master]
JD (Unified to Resistance JD’s Job Skill) |
[Greatsword, Crescent]
ATK SPD +20%, ATK against monster +25% |
[Greatsword] ATK SPD +20%, IMM +10, BLK +20 |
[Crescent] ATK SPD +30%, ATK against monster +40% |
||
[Sabre, Blunt]
ATK +50%, ACC +20, CRT DMG +60% |
[Sabre] ATK +50%, ACC +20, CRT DMG +100% |
|
[Blunt] ATK +60%, DEF +10, BLK +40 |
||
[Sword, Rapier] ATK +60%, PEN +20, CRT +15,, EVA +40, CRT applied when skill is used |
[Sword, Rapier] ATK +65%, PEN +25, CRT +50%, CRT applied when skill is used |
※ Fixed an issue that [Weapon Master] on Resistance JD where the ATK bonus when equipped with [Saber] was listed as 60% instead of +50%.
3. The characters 'Hermes', 'Bedel', 'Caisse', 'Resistance Caisse', 'Ellie', and 'Ellie Craig' will receive some combat balance adjustments as follows:
Hermes | ||
Stance/Skill/Buff | Before | After |
<Rikenas>
|
Ignore enemy DEF by 10 | Ignore enemy DEF by 20 |
[Magazine] level -5 | [Magazine] level -2 | |
- | Caster’s [Sainquis' Cynical Smile] level +1 by 60% chance when cast to the enemy | |
- | Converts to [Sainquis' Sarcastic Smile] and [Magazine] level +20 when cast at [Sainquis' Cynical Smile] level 10 |
|
<Poll Place>
|
Skill ATK 358% (Lv10) | Skill ATK 654% (Lv10) |
Ignore enemy DEF by 10 | Ignore enemy DEF by 20 | |
[Magazine] level -9 | [Magazine] level -10 | |
Max Range increases in proportion to Casting Time (up to Range +10m during casting) |
Deleted | |
Additionally Ignore DEF when enemy PCs are far away |
Additionally Ignore DEF of enemy far away
(up to 30) |
|
DMG increases in proportion to the distance from the monster (10% per 1m) |
||
- | Knockdown Range, Duration, and DMG increases in proportion to Casting Time (up to x4) |
|
- | Additionally increases Skill DMG on maximum casting (up to x2) |
|
- | Caster’s [Sainquis' Cynical Smile] level +1 on maximum casting | |
- | Caster’s [Sainquis' Cynical Smile] level +1 when cast to the enemy (total level +2 when cast to the enemy) |
|
Max Skill Range 14m | Max Skill Range 20m | |
<Hatcher>
|
[Magazine] level -10 | [Magazine] level -8 |
Apply [Invisible Detect] to the caster when skill hits the enemy | Apply [Invisible Detect] to the caster on skill hit | |
<Kallour>
|
Skill ATK 550% (Lv10) | Skill ATK 1,586% (Lv10) |
- | Additionally Ignore DEF of enemy far away (up to 30) |
|
- | Skill DMG up to x6 inverse proportional to [Sainquis' Cynical Smile] level | |
- | Caster’s [Sainquis' Cynical Smile] level +1 when cast to the enemy | |
<Heavy Pressure>
|
Skill ATK 690% (Lv10) | Skill ATK 736% (Lv10) |
Ignore enemy DEF by 30 | Ignore enemy DEF by 50 | |
[Magazine] level -19 | [Magazine] level -16 | |
Max Range increases in proportion to Casting Time (up to Range +10m during casting) |
Deleted | |
Additionally Ignore DEF when enemy PCs are far away |
Additionally Ignore DEF of enemy far away
(up to 30) |
|
DMG increases in proportion to the distance from the monster (10% per 1m) |
||
- | Knockdown Range, Duration, and DMG increases in proportion to Casting Time (up to x4) |
|
- | Additionally increases Skill DMG on maximum casting (up to x2) |
|
Max Skill Range 16m | Max Skill Range 24m | |
Caster’s [Sainquis' Cynical Smile] level +1 when skill is hit | Deleted | |
[Sainquis' Sarcastic Smile]
|
- | Converts when <Rikenas> is used at [Sainquis' Cynical Smile] level 10 |
- | Duration : 30 seconds | |
- | A.R. +1 | |
- | ATK +50% | |
- | ATK SPD +100% | |
- | increases ATK SPD Limit | |
- | Ignore DEF by (buff level *2)% (up to 20%) |
|
- | Casting Time -10% (added) | |
- | Skill DMG x2 | |
- | No [Magazine] decrease |
Bedel | ||
Stance/Skill/Buff | Before | After |
<Vanguard Formation>
|
PEN +4 | PEN +10 |
DEX +1 | DEX +3 | |
- | Shooting ATK +10% | |
Additional effect applied to some characters of Illier | Deleted | |
[Aimed]
|
Duration : 20 seconds | Duration : 25 seconds |
All Skill DMG received +(3*level) (up to +9%) |
[Lv2] All Skill DMG received +(5*buff level)% (up to +10%) |
|
- | [Lv 3] All Skill DMG received +10%, AoE Skill DMG received +5% |
|
<Double Pierce>
<Command - Intensive Fire> <Field Clearing> <Command - Elimination> |
10 +( 5*skill level)% chance of increasing enemy’s [Aimed] level when using skill attack during [Aim Forward] | Inflicts [Aimed] +1 level on the enemy when hit during [Aim Forward] Ignore Status Ailment RES added (bug fix) |
Skill DMG +50% and additionally ignore enemy DEF by 10 per enemy’s [Aimed] level |
Skill DMG up to x4 (2 ~ x4) and additionally ignore enemy DEF (up to 30) in proportion to [Aimed] level |
Caisse | ||
Stance/Skill/Buff | Before | After |
[Heavy Stinger]
|
Additional PEN : +2 per 10 [DEX] increased |
Additional PEN : +5 per 10 [DEX] increased |
Additional Skill DMG against monster : +5% per 1 [DEX] increased |
Additional Skill DMG against monster : +2% per 1 [DEX] increased |
|
- | DEF ignored +5% | |
- | "[Overheating] Lv increases when Basic Attack is hit." added to stance tooltip | |
<Gun Master> | ATK increases according to the skill level | Shooting ATK increases according to the skill level (tooltip bug fix) |
<Stinger Shot> | [Overheating] level +5 when cast | [Overheating] level +10 when cast |
<Over Limit>
|
(Lv11 or above) A.R. +1 (Lv12 or above) A.R. +2 |
(Lv10 or below) A.R. +1 (Lv11 or above) A.R. +2 |
ATK +(2 * skill level)% | ATK +(3 * skill level)% | |
ATK against monster + (2 * skill level)% |
Deleted | |
- | DEF ignored +5% | |
- | Additional DMG in proportion to extra [DEX]*0.5% on Basic Attack (up to x1.5) | |
<Cluster Bullet>
|
Cooldown 20 seconds | Cooldown 17 seconds |
[Overheating] level +10 when cast | [Overheating] level +15 when cast | |
<Bust Grenade> | Cooldown 25 seconds | Cooldown 22 seconds |
Resistance Caisse | ||
Stance/Skill/Buff | Before | After |
[Gun Maestro]
|
ATK SPD fixed to 40 when equipping Large Caliber Rifle | ATK SPD fixed to 100 when equipping Large Caliber Rifle (bug fix) (Large Caliber Rifle ATK SPD equal to 200) |
- | "[Overheating] Lv increases when Basic Attack is hit." added to stance tooltip | |
[Ankle Injury] | - | Basic DMG received +20% |
<Finale>
|
[Full Thrust] level +20 when buff ends | [Overheating] level +10 when buff ends |
- | Exceeds ATK SPD Limit while introduction [Large Caliber] is applied (Large Caliber Rifle ATK SPD equal to 100) |
|
<Fortissimo>
|
[Full Thrust] level +30 when cast | [Overheating] level +10 when cast |
Doubles at [Full Thrust] Lv70 or higher | Doubles at [Overheating] Lv30 or higher | |
<Pizzicato>
|
[Full Thrust] level +30 when cast | [Overheating] level +15 when cast |
Doubles at [Full Thrust] Lv70 or higher | Doubles at [Overheating] Lv50 or higher | |
<Grave>
|
[Full Thrust] level +30 when cast | [Overheating] level +15 when cast |
Doubles at [Full Thrust] Lv70 or higher | Doubles at [Overheating] Lv50 or higher |
Ellie / Ellie Craig | ||
Stance/Skill/Buff | Before | After |
<Stinger Hot> | [Improved Overheating] level +1 when used | [Overheating] level +10 when cast |
<AD Round> | [Improved Overheating] level +2 when used | [Overheating] level +20 when cast |
<Shell Shock> | [Improved Overheating] level +4 when used | [Overheating] level +40 when cast |
<Death from Above> | [Improved Overheating] level -10 | [Overheating] level -100 when cast |
Thank you.
imcGAMES