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PATCH NOTES

2025 Spring Combat Balance Adjustments

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May 20th, 2025

2025 Spring Combat Balance Adjustments

 

1. The [Stance], <Skill>, and [Buff] effects of the characters below will be adjusted as follows.

.

[Lu]

Stance/Skill/Buff Before After
[Karima]
Additional PEN : +2 per 10 [STR] increased Additional PEN : +4 per 10 [STR] increased
Additional Skill DMG against monster :
+5% per 1 [STR] increased
Additional Skill DMG against monster :
+3% per 1 [STR] increased
<Maketau>
- BLK +10
- ATK +(Skill level *2)%
- Melee DMG received -15%
- Additionally ignore enemy DEF in proportion to current Satiety during [Maketau]
(Ignore 1 per 2 Satiety)
- Additional Skill DMG in proportion to current Satiety during [Maketau] (up to x3)
<Utanila>
Skill Recharge Duration 30 seconds Skill Recharge Duration 26 seconds
DMG to flying monsters x1.25 DMG to flying monsters x3
<Patapa> Skill Cooldown 42 seconds Skill Cooldown 36 seconds
<Quan>
Skill ATK 2,762%(at Lv10) Skill ATK 2,840% (at Lv10)
Up to 3 adjacent enemies 1 adjacent enemy

 

.

[Guardian Lu]

Stance/Skill/Buff Before After
<Quatanaro>
Team Buff Change to a Buff that only applies to you
ATK +10%
(x2 for Guardian Lu)
ATK +30%
ATK against monster +10%
(x2 for Guardian Lu)
ATK against monster +60%
A.R. +1 A.R. +1, D.R. +1
Skill ATK to monsters x1.5 during [Quatanaro] Skill ATK to monsters x2 during [Quatanaro] (x3 for <Quan>)
Additionally ignore enemy PC’s DEF % by caster’s [STR]*0.15% during [Quatanaro] Additionally ignore enemy DEF by caster’s [STR]*0.15% during [Quatanaro]
<Utanila>
Skill Recharge Duration 30 seconds Skill Recharge Duration 26 seconds
DMG to flying monsters x1.25 DMG to flying monsters x3
<Patapa> Skill Cooldown 42 seconds Skill Cooldown 36 seconds
<Quan>
Skill ATK 2,762% (at Lv10) Skill ATK 2,840% (at Lv10)
Up to 3 adjacent enemies 1 adjacent enemy

 

.

[Erica]

Stance/Skill/Buff Before After
[Convert Strike]
Max Lv 10 Max Lv 3
Evade shooting attack (Basic/Skill) Deleted
Buff Duration 30 seconds / 30 seconds / 60 seconds Unify Buff Duration to 60 seconds
Buff level when evading enemy PC attacks +1 Buff level when hit by enemy's skill attack +1
[Lv 1~3]
ATK to PC +3%, EVA +5
[Lv 1]
ATK to PC +3%, EVA +5
[Lv 4~6]
ATK to PC +5%,
EVA +10,
MOVE SPD Limit +1.00,
MOVE SPD +10%
[Lv 2]
ATK to PC +5%,
EVA +10,
MOVE SPD Limit +0.50,
MOVE SPD +5%
[Lv 7~10]
ATK to PC +7%,
EVA +15,
MOVE SPD Limit +2.00,
MOVE SPD +20%,
Magic DMG received -5%,
Melee DMG received +5%
[Lv 3]
ATK to PC +7%,
EVA +15,
MOVE SPD Limit +1.00,
MOVE SPD +10%,
Magic DMG received -5%,
Melee DMG received +5%
[Energetic Surge]
evade shooting attack Deleted
Duration 240 seconds Duration 180 seconds
<Ultimate Laser>,
<Luminous Strike> Skill enhanced
<Ultimate Laser>,
<Luminous Strike>,
<Radiant Execution> Skill enhanced
[Restrain Mana]
Max Lv 3 Level deleted
Stat Increases in proportion to the level ATK SPD -15%,
MOVE SPD -45%,
ATK -10%
<Ultimate Laser> Skill ATK x1.5, Skill DMG to PC x3 during [Energetic Surge] Unify Skill DMG to x2 during [Energetic Surge]
<Radiant Execution>
Up to x3 Skill DMG when less targets are hit Deleted
- Unify Skill DMG to x2 during [Energetic Surge]
Skill DMG up to x1.6 in proportion to [Restrain Mana] level Skill DMG x2 to enemy under [Restrain Mana]
(effect halves to PC)
Max Range 18m Max Range 12m
<Arcane Blast> - Skill DMG x2 to enemy under [Restrain Mana]
(effect halves to PC)
<Luminous Strike>
Melee Attack Skill Magic Attack Skill
Ignore enemy DEF by 100 Deleted
Ignore BLK Deleted
Ignore enemy shield DEF by 1/2 Deleted
Ignore enemy DEF during [Energetic Surge],
Become invincible while casting
Skill ATK x3 during [Energetic Surge]
Skill DMG up to x2.5 in proportion to [Restrain Mana] level Skill DMG x2 to enemy under [Restrain Mana]
(effect halves to PC)
Skill Cooldown 27 seconds Skill Cooldown 30 seconds
Soft Armor 80% Light Armor 150% Heavy Armor 200% Soft Armor 80% Light Armor 130% Heavy Armor 150%

 

.

Chief Alchemist Veronif [Elemental Alchemist]

Stance/Skill/Buff Before After
<Imperial Alchemist>
Apply [Imperial Alchemist] to yourself Changed to team Buff
A.R. +1 A.R. +1
(Unchanged → Apply as Team Buff)
ATK +20% Magic ATK +20%
Casting Time -20% Casting Time -10%
Attribute PEN +10 Attribute PEN +10 (Unchanged)
- Additional Attribute ATK +100
- ATK against monster +20%
- [Chief Alchemist Veronif]
extra [INT] +10
- [Elemental Alchemist] Stance
Skill DMG enhanced
<Slow Down Field> Cooldown 30 seconds Cooldown 21 seconds
<Blaze Field> Cooldown 40 seconds Cooldown 25 seconds
<Ice Field> Cooldown 50 seconds Cooldown 28 seconds
<Epidemic Field> Cooldown 65 seconds Cooldown 32 seconds
<Imperial Protection>
Up to 24 allies Changed to team Buff
Cooldown 240 seconds Cooldown 60 seconds
Duration 360 seconds Duration 180 seconds
D.R. +1 Unchanged
All Stats +5 All Stats +8
All DMG received - (Skill level) Deleted
- IMM +Skill level
AoE Magic DMG received
- (Skill level * 2)
AoE Magic DMG received
- (Skill level * 3)
Can not stack with [Saint's Blessing], [Miracle],
[Encourage], and
[Blessing Armor] Buff
Can be stacked

 

.

Chief Alchemist Veronif [Imperial Hermetisme]

Stance/Skill/Buff Before After
<Crear>
Summon up to 1 Homunculus Summon up to 3 Homunculus
- Increases caster's total [INT] proportional summon bonuses
Cooldown 40 seconds Changes to charged skill / Up to 2 times /
Charges once every 30 seconds
<Roarer Lightning>
Cooldown 35 seconds Cooldown 17 seconds
- Skill DMG increases in proportion to the number of Homunculus summoned
(up to x3)
[Electric Shock Damage] Duration 15 seconds Duration 30 seconds
<Quick Freezing>
30% chance of inflicting [Freezing Damage] to the enemy on hit 60% chance of inflicting [Freezing Damage] to the enemy on hit
Cooldown 35 seconds Cooldown 17 seconds
- Skill DMG increases in proportion to the number of Homunculus summoned
(up to x3)
[Freezing Damage]
- Debuff removed when knockedown
Duration 15 seconds Duration 30 seconds
<Pass Fire>
Cooldown 35 seconds Cooldown 17 seconds
- Skill DMG increases in proportion to the number of Homunculus summoned
(up to x3)
[Burn Damage] Duration 15 seconds Duration 30 seconds
<Blasting>
Cooldown 80 seconds Cooldown 60 seconds
- If the attribute of an enemy in [Attribute Damage] state matches the Homunculus' attribute, Homunculus' Skill DMG x2
- Upon self-destruction, 100% chance to inflict [Attribute Damage] on enemies hit according to the Homunculus' attribute

 

.

[Carmen]

Stance/Skill/Buff Before After
[Habanera] - Stance CRT +10
<Aria>
- Casting Time -(Skill level)%
Duration (Skill level) * 1500 Duration (Skill level) * 5000
<Aturado> Within Max Range 10M /
2.5M Radius/
3 targets nearby the designated enemy (Target selected)
Within Max Range 10M /
2.5M Radius /
Up to 3 targets (Area selected)
<Air De La Fleur> Up to x2 Skill DMG when less targets are hit to monster Up to x3 Skill DMG when less targets are hit to monster
<Seguidilla> Cooldown 20 seconds Cooldown 18 seconds
<Votre Toast>
[Aria]
Skill DMG against monster x2
[Aria]
Skill DMG against monster x3
Up to x3 Skill DMG when less targets are hit to monster Skill DMG against monster up to x2 when farther away from the target
Cooldown 18 seconds Cooldown 20 seconds

 

.

[Ziz]

Stance/Skill/Buff Before After
<Electric Charge>
Cooldown 30 seconds Cooldown 23 seconds
ATK +30% ATK +20%
- Additionally increases ATK in reverse proportion to ACC
[Celestial Swift]
Max Lv 10 Level deleted
MOVE SPD +10% Deleted
[Ziz]
- Max SP +1,500
<Lighting Blitz>
Max Range 11m Max Range 12m
[From Skill level 1] 10
MOVE SPD +(Skill level)
[From Skill level 1]
MOVE SPD +(Skill level)
[Ziz]
[From Skill level 11]
ATK against monster +30%
[From Skill level 11]
ATK against monster
+(Skill level*3)%
[From Skill level 11]
ACC +5
[From Skill level 11]
ACC +(skill level/2)
<Air Lightining Breath> [Celestial Swift] level +10 and
Skill DMG against monster x3 during [Electric Charge]
[Celestial Swift] applied and
Skill DMG against monster x4 during [Electric Charge]

 

.

[Silaen]

Stance/Skill/Buff Before After
<Electric Charge>
Cooldown 30 seconds Cooldown 23 seconds
ATK +30% ATK +20%
- Additionally increases ATK in reverse proportion to ACC
[Celestial Swift]
Max Lv 10 Level deleted
[Silaen]
[Skill level 9 or below]
(Duration 15 seconds)

[Skill level 10 or above]
(Duration 75 seconds)
(Deleting a level causes to)
Unify Duration to 90 seconds
[Skill level 9 or below]
(MOVE SPD +10%)

[Skill level 10 or above]
(MOVE SPD +20%)
Deleted
[Skill level 9 or below]
(Casting SPD -5%)

[Skill level 10 or above]
(Casting SPD +10%)
Deleted
[Skill level 10 or above]
(MOVE SPD Limit +2.00)
Deleted
- DEF +15
- IMM +15
- Melee DMG received -15%
<Lighting Blitz>
Max Range 11m Max Range 12m
[From Skill level 1] 10
MOVE SPD +(Skill level)%
[From Skill level 1]
MOVE SPD +(Skill level)%
[Silaen]
[From Skill level 11]
A.R. +1
Deleted
- [From Skill level 11]
D.R. +1
[Skill level 10 or below]
(Casting Time - skill level)

[Skill level 11 or above]
(Casting Time -10%)
[From Skill level 1]
Casting Time - (Skill level *2)%
[Skill level 10 or below]
(MOVE SPD +skill level%)

[Skill level 11 or above]
(MOVE SPD +10%)
[From Skill level 1]
MOVE SPD +(Skill level *2)%
- [From Skill level 1]
MOVE SPD Limit
+(Skill level *0.2)%
[Skill level 10 or below]
(ACC - skill level)

[Skill level 11 or above]
(ACC - 10)
[From Skill level 1]
ACC - (Skill level *2)
<Lightning Explosion> Increases [Celestial Swift] level by the number of enemies hit [Celestial Swift] added when enemy PC is hit
<Lightning Burst> Increases [Celestial Swift] level by the number of enemies hit [Celestial Swift] added when enemy PC is hit
<Air Lightning Breath> [Celestial Swift]
level +10 and
Skill DMG against monster x3 during [Electric Charge]
[Celestial Swift] applied and
Skill DMG against monster x4 during [Electric Charge]
<Electronic Earthquake>
Increases [Celestial Swift] level by the number of enemies hit [Celestial Swift] added when enemy PC is hit
Up to x2.5 Skill DMG when more targets are hit to enemy PC Up to x2 Skill DMG when more targets are hit to enemy PC
Up to 15 targets hit Up to 20 targets hit
Skill DMG to enemy PC x2 at [Celestial Swift] Lv10 Skill DMG to enemy PC x2 at [Celestial Swift] Lv10

 


2. The Buff Skill for the characters 'Hermes', 'Moon', 'Caisse', 'Resistance Caisse', 'JD', and 'Resistance JD' will change to the following:

Stance/Skill/Buff Before After
[Reload Bullet]
Hermes
Cooldown 15 seconds
Cooldown 15 seconds
Duration : 60 seconds
[Magazine] Lv. +20 when using [Reload Bullet] (Max Lv. 35)
A.R. +1
ATK +20%
ATK against monster +20%

‘[Magazine] level decreases upon skill use’ deleted from the tooltip

Remove the bonus effect when Hermes includes Scarlet and Ciel
Duration 60 seconds
[Magazine] Lv. +20 when using [Reload Bullet] (Max Lv. 35)
A.R. +1
ATK +10%
ATK against monster +10%
Using skill reduces [Magazine] level
- When Scarlet is in the team: PEN +10
- When Ciel is in the team: Casting Time -15%
- When Scarlet and Ciel is in the team:
A.R. +1
[Reload Bullet]
Moon
Cooldown 25 seconds
Duration 60 seconds
[Magazine] Lv. +25 when using [Reload Bullet] (Max Lv. 35)
A.R. +1
ATK +10%
ATK against monster +10%
Using skill reduces [Magazine] level

 

Stance/Skill/Buff Before After
[Overheating]
Caisse
Up to Lv140 > [Cooling Gun] when exceeded
Up to Lv100> [Cooling] when exceeded
Duration 60 seconds
ATK against monster +100%
DEF ignored 15 +(buff level/10)*2%
(up to 35%)
PEN 15 +(buff level/10) (up to +25)
Basic Attack DMG x2 at Lv51 or above

[Overheating] Buff increase on Basic Attack is not applied to Ellie&Ellie Craig
No Duration
Ignore DEF by 1% per 3 levels /
Basic Attack DMG +1% per level
Level +1 on Basic Attack
[Full Thrust]
Resistance Caisse
Up to Lv138 > [Cooling Gun] when exceeded [Energy Charging]
No Duration
Ignore DEF by 1% per 4 levels
Level +1 on Basic Attack

 

Stance/Skill/Buff Before After
[Cooling Gun]
Caisse
Duration 20 seconds
Duration 8 seconds
DEF ignored +10%
MOVE SPD +20%
MOVE SPD Limit +2.00
[Overheating] level does not increase during the buff
Ignore enemy DEF by 20%
[Energy Charging]
Resistance Caisse
Duration 30 seconds
Ignore enemy DEF by 12%

 

Stance/Skill/Buff Before After
[Weapon Master]
JD
(Unified to Resistance JD’s
Job Skill)
[Greatsword, Crescent]
ATK SPD +20%,
ATK against monster +25%
[Greatsword]
ATK SPD +20%, IMM +10, BLK +20
[Crescent]
ATK SPD +30%,
ATK against monster +40%
[Sabre, Blunt]
ATK +50%, ACC +20,
CRT DMG +60%
[Sabre]
ATK +50%, ACC +20,
CRT DMG +100%
[Blunt]
ATK +60%, DEF +10, BLK +40
[Sword, Rapier]
ATK +60%, PEN +20,
CRT +15,, EVA +40,
CRT applied when skill is used
[Sword, Rapier]
ATK +65%, PEN +25,
CRT +50%,
CRT applied when skill is used

※ Fixed an issue that [Weapon Master] on Resistance JD where the ATK bonus when equipped with [Saber] was listed as 60% instead of +50%.

 


3. The characters 'Hermes', 'Bedel', 'Caisse', 'Resistance Caisse', 'Ellie', and 'Ellie Craig' will receive some combat balance adjustments as follows:

Hermes
Stance/Skill/Buff Before After
<Rikenas>
Ignore enemy DEF by 10 Ignore enemy DEF by 20
[Magazine] level -5 [Magazine] level -2
- Caster’s [Sainquis' Cynical Smile] level +1 by 60% chance when cast to the enemy
- Converts to [Sainquis' Sarcastic Smile] and
[Magazine] level +20 when cast at [Sainquis' Cynical Smile] level 10
<Poll Place>
Skill ATK 358% (Lv10) Skill ATK 654% (Lv10)
Ignore enemy DEF by 10 Ignore enemy DEF by 20
[Magazine] level -9 [Magazine] level -10
Max Range increases in proportion to Casting Time
(up to Range +10m during casting)
Deleted
Additionally Ignore DEF when enemy PCs are far away
Additionally Ignore DEF of enemy far away
(up to 30)
DMG increases in proportion to the distance from the monster
(10% per 1m)
- Knockdown Range, Duration, and DMG increases in proportion to Casting Time
(up to x4)
- Additionally increases Skill DMG on maximum casting
(up to x2)
- Caster’s [Sainquis' Cynical Smile] level +1 on maximum casting
- Caster’s [Sainquis' Cynical Smile] level +1 when cast to the enemy
(total level +2 when cast to the enemy)
Max Skill Range 14m Max Skill Range 20m
<Hatcher>
[Magazine] level -10 [Magazine] level -8
Apply [Invisible Detect] to the caster when skill hits the enemy Apply [Invisible Detect] to the caster on skill hit
<Kallour>
Skill ATK 550% (Lv10) Skill ATK 1,586% (Lv10)
- Additionally Ignore DEF of enemy far away
(up to 30)
- Skill DMG up to x6 inverse proportional to [Sainquis' Cynical Smile] level
- Caster’s [Sainquis' Cynical Smile] level +1 when cast to the enemy
<Heavy Pressure>
Skill ATK 690% (Lv10) Skill ATK 736% (Lv10)
Ignore enemy DEF by 30 Ignore enemy DEF by 50
[Magazine] level -19 [Magazine] level -16
Max Range increases in proportion to Casting Time
(up to Range +10m during casting)
Deleted
Additionally Ignore DEF when enemy PCs are far away
Additionally Ignore DEF of enemy far away
(up to 30)
DMG increases in proportion to the distance from the monster
(10% per 1m)
- Knockdown Range, Duration, and DMG increases in proportion to Casting Time
(up to x4)
- Additionally increases Skill DMG on maximum casting
(up to x2)
Max Skill Range 16m Max Skill Range 24m
Caster’s [Sainquis' Cynical Smile] level +1 when skill is hit Deleted
[Sainquis' Sarcastic Smile]
- Converts when <Rikenas> is used at [Sainquis' Cynical Smile] level 10
- Duration : 30 seconds
- A.R. +1
- ATK +50%
- ATK SPD +100%
- increases ATK SPD Limit
- Ignore DEF by (buff level *2)%
(up to 20%)
- Casting Time -10% (added)
- Skill DMG x2
- No [Magazine] decrease

 

Bedel
Stance/Skill/Buff Before After
<Vanguard Formation>
PEN +4 PEN +10
DEX +1 DEX +3
- Shooting ATK +10%
Additional effect applied to some characters of Illier Deleted
[Aimed]
Duration : 20 seconds Duration : 25 seconds
All Skill DMG received +(3*level)
(up to +9%)
[Lv2] All Skill DMG received
+(5*buff level)%
(up to +10%)
- [Lv 3] All Skill DMG received +10%,
AoE Skill DMG received +5%
<Double Pierce>
<Command - Intensive Fire>
<Field Clearing>
<Command - Elimination>
10 +( 5*skill level)% chance of increasing enemy’s [Aimed] level when using skill attack during [Aim Forward] Inflicts [Aimed] +1 level on the enemy when hit during [Aim Forward]
Ignore Status Ailment RES
added
(bug fix)
Skill DMG +50% and
additionally ignore enemy DEF by 10 per enemy’s [Aimed] level
Skill DMG
up to x4 (2 ~ x4) and
additionally ignore enemy DEF
(up to 30) in proportion to [Aimed] level

 

Caisse
Stance/Skill/Buff Before After
[Heavy Stinger]
Additional PEN :
+2 per 10 [DEX] increased
Additional PEN :
+5 per 10 [DEX] increased
Additional Skill DMG against monster :
+5% per 1 [DEX] increased
Additional Skill DMG against monster :
+2% per 1 [DEX] increased
- DEF ignored +5%
- "[Overheating] Lv increases when Basic Attack is hit." added to stance tooltip
<Gun Master> ATK increases according to the skill level Shooting ATK increases according to the skill level
(tooltip bug fix)
<Stinger Shot> [Overheating] level +5 when cast [Overheating] level +10 when cast
<Over Limit>
(Lv11 or above) A.R. +1
(Lv12 or above) A.R. +2
(Lv10 or below) A.R. +1
(Lv11 or above) A.R. +2
ATK +(2 * skill level)% ATK +(3 * skill level)%
ATK against monster +
(2 * skill level)%
Deleted
- DEF ignored +5%
- Additional DMG in proportion to extra [DEX]*0.5% on Basic Attack (up to x1.5)
<Cluster Bullet>
Cooldown 20 seconds Cooldown 17 seconds
[Overheating] level +10 when cast [Overheating] level +15 when cast
<Bust Grenade> Cooldown 25 seconds Cooldown 22 seconds

 

Resistance Caisse
Stance/Skill/Buff Before After
[Gun Maestro]
ATK SPD fixed to 40 when equipping Large Caliber Rifle ATK SPD fixed to 100 when equipping Large Caliber Rifle (bug fix)
(Large Caliber Rifle ATK SPD equal to 200)
- "[Overheating] Lv increases when Basic Attack is hit." added to stance tooltip
[Ankle Injury] - Basic DMG received +20%
<Finale>
[Full Thrust] level +20 when buff ends [Overheating] level +10 when buff ends
- Exceeds ATK SPD Limit while introduction [Large Caliber] is applied
(Large Caliber Rifle ATK SPD equal to 100)
<Fortissimo>
[Full Thrust] level +30 when cast [Overheating] level +10 when cast
Doubles at [Full Thrust] Lv70 or higher Doubles at [Overheating] Lv30 or higher
<Pizzicato>
[Full Thrust] level +30 when cast [Overheating] level +15 when cast
Doubles at [Full Thrust] Lv70 or higher Doubles at [Overheating] Lv50 or higher
<Grave>
[Full Thrust] level +30 when cast [Overheating] level +15 when cast
Doubles at [Full Thrust] Lv70 or higher Doubles at [Overheating] Lv50 or higher

 

Ellie / Ellie Craig
Stance/Skill/Buff Before After
<Stinger Hot> [Improved Overheating] level +1 when used [Overheating] level +10 when cast
<AD Round> [Improved Overheating] level +2 when used [Overheating] level +20 when cast
<Shell Shock> [Improved Overheating] level +4 when used [Overheating] level +40 when cast
<Death from Above> [Improved Overheating] level -10 [Overheating] level -100 when cast

 

 

Thank you.

imcGAMES

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